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We've compiled a list of 21 free and paid alternatives to WADE. The primary competitors include Godot Engine, Polycode. In addition to these, users also draw comparisons between WADE and LÖVE, Atomic Game Engine, SDL. Also you can look at other similar options here: About.


Godot Engine
Free Open Source

Feature-packed 2D and 3D open source game engine.

Polycode
Free Open Source

Polycode is a C++ and Lua framework for building interactive applications.

LÖVE
Free Open Source

Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua.

Atomic Game Engine
Free Open Source

The Atomic Game Engine features a cross-platform editor with deployment to Windows, OSX, Linux...

SDL
Free Open Source

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

Design your own computer games with a drag-and-drop event/action system, and introduce yourself to...

LibGDX
Free Open Source

Libgdx is a Java game development framework that provides a unified API that works across all...

MonoGame
Free Open Source

MonoGame is an open source implementation of the Microsoft XNA 4 Framework.

Duality
Free Open Source

A 2D game development framework.

LÖVR
Free Open Source

Virtual Reality for Lua

The easiest 2D and isometric HTML5 engine to make amazing web games and apps. Free and open source.

WADE Platforms

tick-square Windows
tick-square Linux
tick-square Mac

WADE Video and Screenshots

WADE Overview

A unique combination of a powerful JS framework + an amazing set of authoring tools, WADE doesn't force you to do things one way or another - you are in charge!

-Design games with a fully-featured visual editor, or use WADE as a plain JavaScript framework to integrate with your own tools. Your choice.
-Write all your code from scratch, or use pre-made objects. Or some pre-made objects and some of your code. You decide.
-Entity-Component-System. Or not. Or just a bit. It's up to you.
-Entirely data-driven. Partially data-driven. Not data-driven at all. Pick the approach you prefer.
-Event-driven or update-loop based. Or both. Whatever suits your needs.
-Choose a renderer: WebGL, 2d canvas, or both together.
-Organize your game flow with code, or with flow charts. Want to do a bit of each? Of course you can
-Work directly in your browser using our online editor, or download it and use it off-line

WADE Features

tick-square 2D Game Engine

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WADE Tags

2d-engine game-engine

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