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Chúng tôi đã tổng hợp danh sách 7 phần mềm thay thế miễn phí và trả phí cho CityEngine. Các đối thủ chính bao gồm: Modelur, Blended Cities. Ngoài ra, người dùng cũng tiến hành so sánh giữa CityEngine và Suicidator City Generator, Skyscraper, ghostTown. Bạn cũng có thể xem các tùy chọn tương tự khác tại đây: Trò chơi.


Modelur là ứng dụng 3D cho thiết kế đô thị tham số, được triển khai như một trình cắm thêm cho Trimble ...

Blended Cities
Free Open Source

Blended thành phố là một trình tạo thành phố nguồn mở cho Blender.

Skyscraper
Free Open Source

Tòa nhà chọc trời nhằm mục đích trở thành một trình mô phỏng xây dựng thời gian thực 3D đầy đủ tính năng, mô-đun, được cung cấp bởi ...

Một máy phát điện thành phố và công cụ để tạo ra môi trường đô thị. * Tòa nhà độc quyền hoặc highpoly

CityCAD là một công cụ phần mềm thiết kế đô thị mới để lên kế hoạch tổng thể 3D cho các trang web từ 1 ...

Building Generator là một kịch bản trình tạo tòa nhà theo thủ tục cho 3d Studio Max.

CityEngine is a standalone software that provides professional users in entertainment...

CityEngine Nền tảng

tick-square Windows
tick-square Linux
tick-square Mac

CityEngine Video và Ảnh chụp màn hình

CityEngine Tổng quan

CityEngine is a standalone software that provides professional users in entertainment, architecture, urban planning, GIS and general 3D content production with a unique conceptual design and modeling solution for the efficient creation of 3D cities and buildings.

The key highlights of CityEngine include:

GIS/CAD Data Support

CityEngine supports industry-standard formats such as ESRI Shapefile or DXF which allow to import/export any geo-spatial/vector data such as parcels, building footprints with arbitrary attributes, or line data to create street networks.

OpenStreetMap Import

To copy real cities or efficiently create an urban environment for your design, you can use data from OpenStreetMap. There you can download for free geospatial data of real cities and directly import it into CityEngine.

Dynamic City Layouts

An intuitive toolset is provided to interactively design, edit and modify urban layouts consisting of (curved) streets, blocks and parcels. Street construction or block subdivision is controlled via parametric interfaces, giving immediate visual feedback.

Street Networks Patterns

CityEngine offers unique street grow tools to quickly design and construct urban layouts. Street patterns such as grid, organic or circular are available and the topography of the terrain is taken into account.

Rule-based Modeling Core

Procedural modeling based on CGA rules offers unlimited possibilities to control mass, geometry assets, proportions, or texturing of buildings or streets on a city-wide scale. You can define your own rules using your own textures/models in the node- or text-based rule editor.

Facade Wizard

Quickly create rules out of an image or a textured mass model with this simple and easy-to-use visual facade authoring tool. The resulting facade rules are size-independent, contain level-of-detail and can be extended with eg detailed window asset.

Parametric Modeling Interface

A convenient interface to interactively control specific street or building parameters such as the height or age (defined by the rules) is provided. And with the live mode, parameter modifications invoke the automatic regeneration of the 3D model.

Map-Controlled City Modeling

Any parameter of the buildings and streets can be controlled globally via image maps (for example the building heights or the landuse-mix). This allows for intuitive city modeling and quick changes on a city-wide scale. Furthermore, terrains can be imported, aligned, and exported.

Industry-Standard 3D Formats

CityEngine supports Collada, Autodesk® FBX®, 3DS, Wavefront OBJ and e-on software's Vue, which allow for flawless 3D data exchange. FBX® and Collada support asset instancing, multiple UV-sets, grouping and binary encoding. Furthermore, scenes can also be exported to RenderMan® RIB or mental ray® MI format. Textures can be collected during (batch) export.

Reporting (BIM for Cities)

Customized rule-based reports can be generated to analyze the urban design eg automatically calculate quantities such as GFA, FAR, etc. Reports are updated automatically and instantaneously and can be made for whole city parts.

Python

Streamline repetitive or pipeline-specific tasks with the integrated Python scripting interface eg write out arbitrary meta-data or instancing information for each building, import FBX® cameras etc.

Training Materials & Provided Examples

Whether you're an architect, urban planner, GIS professional, game developer, or CG artist, several learning videos and tutorials demonstrate you the basics and key concepts of CityEngine. Included are demo cities of ancient, contemporary and future cities at different levels of detail.

Available for All Platforms

CityEngine is available for Windows (32/64bit), Mac OSX (64bit), and Linux (32/64bit). As licensing model you can choose between node-locked or floating licenses (including license borrowing).

CityEngine Tính năng

tick-square Procedural modeling
tick-square 3D modelling

Các lựa chọn hàng đầu thay thế CityEngine

Chia sẻ ý kiến về phần mềm, viết đánh giá và giúp làm cho nó càng tốt hơn!

CityEngine Thẻ

urban-environments procedural digital-sets building city-planning urban-simulation urban-planning cgi games architecture

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