High Fidelity 替代品
4我们整理了一个包含4个免费和付费的High Fidelity替代方案的列表。主要竞争对手包括:Second Life, VRChat。除了这些之外,用户还会将High Fidelity与Sansar, AltspaceVR进行比较。此外,您还可以在这里查看其他类似的选项:照片和图形软件。
我们整理了一个包含4个免费和付费的High Fidelity替代方案的列表。主要竞争对手包括:Second Life, VRChat。除了这些之外,用户还会将High Fidelity与Sansar, AltspaceVR进行比较。此外,您还可以在这里查看其他类似的选项:照片和图形软件。
我们整理了一个包含4个免费和付费的High Fidelity替代方案的列表。主要竞争对手包括:Second Life, VRChat。除了这些之外,用户还会将High Fidelity与Sansar, AltspaceVR进行比较。此外,您还可以在这里查看其他类似的选项:照片和图形软件。
High Fidelity is open source software enabling shared virtual reality.
Using High Fidelity, you can deploy a virtual reality server on a computer running Linux, OSX, or Windows, which can be then accessed by anyone from anywhere using our open source client. You can use the client with a regular 2D screen or with a head-mounted display (HMD) like the Oculus Rift or HTC Vive in conjunction with a mouse and keyboard and/or hand controllers to interact with your virtual environment. You can upload and manipulate your own content in many standard formats. You can also hyperlink your virtual spaces to other spaces, or browse a directory of publicly available servers run by other users.
In addition to providing open source software, High Fidelity also offers services helping you to uniquely name virtual spaces, manage your identity in different virtual worlds, and exchange digital assets. We are also building a system for sharing excess server resources with other operators, allowing huge, high-capacity spaces to be created. Our mission is to create a viable set of open software and standards to make virtual reality happen on a global scale.
For developers: Complex interactive content is created using JavaScript running on the client and/or server. Scripts can leverage the Bullet physics engine for fast accurate physics modeling. Content can be imported from FBX and OBJ formats. Both server and client currently run on OSX, Windows, and Linux. We use open standards and formats wherever possible. Our open source license is Apache 2.0. Contributions to development of the core systems can be made through our GitHub repository.
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