Nous avons compilé une liste de 76 alternatives gratuites et payantes à ENIGMA - LateralGM. Les principaux concurrents incluent Unity, Construct 2. En plus de cela, les utilisateurs établissent également des comparaisons entre ENIGMA - LateralGM et GDevelop, Adobe Animate CC, Unreal Engine. Vous pouvez également consulter d'autres choix similaires ici : Jeux.
Nous avons compilé une liste de 76 alternatives gratuites et payantes à ENIGMA - LateralGM. Les principaux concurrents incluent Unity, Construct 2. En plus de cela, les utilisateurs établissent également des comparaisons entre ENIGMA - LateralGM et GDevelop, Adobe Animate CC, Unreal Engine. Vous pouvez également consulter d'autres choix similaires ici : Jeux.
Stencyl n'est pas votre logiciel de création de jeu moyen; Il s'agit d'un superbe ensemble d'outils intuitifs qui accélère votre flux de travail puis vous échappe. Nous nous occupons de l'essentiel afin que vous puissiez vous concentrer sur ce qui e…
ENIGMA, the Extensible Non-Interpreted Game Maker Augmentation, is an open source cross-platform...
ENIGMA, the Extensible Non-Interpreted Game Maker Augmentation, is an open source cross-platform...
ENIGMA - LateralGM Vidéo et captures d'écran
ENIGMA - LateralGM Description
ENIGMA, the Extensible Non-Interpreted Game Maker Augmentation, is an open source cross-platform game development environment derived from that of the popular software GameMaker . Its intention is to provide you with a quality game creation tool and a bridge between high- and low-level programming languages. It can be used either through an IDE, namely, its sister project, LateralGM, or through a Command line interface.
Like GameMaker, ENIGMA comprises both an easy to use Drag & Drop system as well as its own programming language. This programming language, known as EDL, is essentially a mix between C++ and GameMaker's GML. Part of ENIGMA's goal is to remain backwards compatible with Game Maker, serving for some intents and purposes as a GameMaker compiler, however, EDL offers many very powerful features which simply aren't present in the alternative. Such features include the ability to compile DLLs and other C/C++ scripts right into the program and access C++ types, templates, and functions.
Although EDL adopts GML's very lax syntax in its scripting, the inputted code is actually parsed and translated into valid C++. This compilation improves size and performance of the language by incredible amounts, while almost magically maintaining its simplicity of use.