We've compiled a list of 32 free and paid alternatives to Babylon.js. The primary competitors include Godot Engine, Unity. In addition to these, users also draw comparisons between Babylon.js and Construct 2, GDevelop, Unreal Engine. Also you can look at other similar options here: Development Tools.
We've compiled a list of 32 free and paid alternatives to Babylon.js. The primary competitors include Godot Engine, Unity. In addition to these, users also draw comparisons between Babylon.js and Construct 2, GDevelop, Unreal Engine. Also you can look at other similar options here: Development Tools.
A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio
A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio
Babylon.js Video and Screenshots
Babylon.js Overview
Main features
Complete scene graph with lights, cameras, materials, meshes, animations, audio & actions Native collisions engine Physics engine (thanks to oimo.js & cannon.js Scene picking Supports left and right handed systems Antialiasing Animations engine Particles & Solid Particles Systems Sprites and 2D layers Complete audio engine based on Web Audio
Works on all WebGL platforms via a specific modern shader architecture and native touch support: IE11/MS Edge, Chrome, Firefox, Opera, Safari, iOS (iPad/iPhone), Android, Windows Phone 8.1/Mobile 10, Firefox OS, Xbox One Optimizations
Frustum clipping Sub-meshes clipping Hardware scaling Selection octrees Offline mode (Assets saved in IndexedDB) Incremental loading Binary compressed format Hardware accelerated instances Automatic scene optimizer LOD (Level Of Details) SIMD.js Collisions on Web Workers Merge mershing Shaders / Rendering
Physically Based Rendering (PBR)
Standard material is a per pixel material that supports: Diffuse lightning and texture Ambient lightning and texture Specular lightning Opacity texture Reflection texture (Spheric, planar, cubic, projection and equirectangular) Mirror texture Emissive texture Specular texture Bump texture Lightmap texture Up to 4 lights (points, directionals, spots, hemispherics) Custom materials Custom shaders Skybox Vertex color 4 bones per vertex Fresnel term for diffuse, opacity, emissive and reflection
Procedural textures library Materials library Special FX